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The real-time media section introduces DSK|Planet,
a programmable component for building 3D Earth exploration capabilities, and scientifical
planets visualizations.
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Architecture in Harmony
is a remake of an architecture theories project that attempts to deliver an integrated
experience binding the concepts of art of music and architecture in a reinforced structure.
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A new series of tutorial videos for our Behavior Rendering Tools that will offer
you a GUI that automates a lot of the rendering and output tasks within Softimage|Behavior.
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In addition to proposing a concept for the Querks characters, this video introduces
a novel technique for rendering hair/fur in short times with high-quality. Technical paper
link included in the demo's page...
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Video for our mobile games development promo is now available for download and enjoyment, along with
technical snoops on the making of 2D and 3D mobile games...
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The ending credits of the Construction Theories project. Rest assured this is
not another boring educational video for academia...
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'Volumetric Clouds with Mega Particles' is a novel real-time rendering technique
to cheaply simulate volumetric effects like smoke, explosions, fire, fog...etc.
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This presentation about 'Naming Systems and Data Structures'
is a definate thing to look at before you start setting up your art pipeline...
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Discover a new scripting workflow inside your XSI scene. In this latest presentation, Homam
exploits scripts as object-oriented scene entities inside of XSI... It's definately worth a look!
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In|Framez makes the move into the academic field with this new presentation about games and multimedia development!
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The second episode of the Technical Previews series is ready for you to download.
See how interesting architectural visualization can be... Have fun!
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Take a look at the first "particle mixer" ever. In this article, you will be able to see how good this
mix "tastes". Now, mix particle simulations just as you do with shape animations!
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