Based on DirectSkeleton’s services, DSK|RenderSmith® delivers an advanced
pluggable 3D viewing system in an easy-to-use paradigm. DSK|RenderSmith® is an
embedded tool that can be integrated inside any application requiring 3D navigation
and viewing services.
The tool accommodates many ports to customize the default behavior of the viewer,
and provides the following assets:
Based on the capabilities provided, DSK|RenderSmith® can be used
to implement 3D games’ level-editors for all genres of games like
First-Person-Shooters, Strategy and any world-editing environment.
Also, it can be used to write and debug file import code, develop real-time
shaders with interactively animated parameters.
And of course, it can be used to simply open and view 3D scenes
exported from artists’ tools.