We are proud to announce the latest version of our flagship product DSK.

DSK is a powerful real-time 3D rendering engine. It is the recommended solution for all types of applications that need to output 3D content interactively. This includes 3D games of all genres like First-Person Shooters, Third- Person adventures, sports and racing, simulations and strategy, etc... And it's not just for games. DSK has proven its power in the field of scientifical 3D visualization (e.g. Architectural Walkthroughs and GPS stereoscopic imaging) as well as live broadcast applications.

Ease of use, Full Control, and Best Performance!
DSK suffices all of these goals with equal priority.

And it's not for programmers! DSK is well-known for its powerful 3D pipeline. Flexibility is the key, and restrictions are simply not existant!
Artists now have the potential to previsualize all game content right from the beginning of the authoring phases, and all the time until final export.

DSK comes with a full set of companion tools to wrap up the whole experience:

DSK|ShaderBass The well-known real-time shaders development platform!
DSK|RenderSmith Drop-in 3D viewing services for various usage scenarios (e.g. world navigation and FPS)
DSK|Works Exchange and manipulation of DSK files for post-export processing and tweaking