In|Framez Technical Preview 01 - Car Racing Games

This is the first part of a complete series of technical previews that shed light over what tools we use and how we fit them together inside our pipelines to effeciently implement games of different genres with best quality and minimum costs.
This part is targetted towards 3D car racing games. You will see the various techniques we use to build such games, and some of the in-house developed tools that proved to be very handy!

Duration:
2 minutes...

3D Technical/Artwork:
Homam Bahnassi

Music/Video Editing:
Wessam Bahnassi